Whether it's a five dollar nassau with friends, a club championship or standing on the 18th tee box during a US Open Qualifier, at some point you will need to hit that pressure packed shot. Your go to shot should consist of a shot that comes very natural to you, one you don't have to manipulate and one that should be automatic. Most people get nervous when an event is on the line, money is involved or people are watching you, so when it's your turn, dig deep, take a big breath and trust your swing. I would recommend practicing these shots while on the range. Put yourself in a situation where you need to make a swing and have the swing count. By practicing these shots, you'll feel more comforatble when you have to do it for real.
Below, take a look at how Dustin Johnson hits his go to high draw:
Every golfer wants to be able to hit the lob shot; the smart ones use it only when no other shot will do. The first thing you have to realize is that you need a decent lie--a little cushion under the ball--to have a good chance of pulling it off.
Take your most lofted wedge, play the ball just forward of center and open the clubface. (For extra loft, weaken your left-hand grip by setting your left thumb on top of the handle instead of down the right side.) The open face will let you slide the club under the ball without the toe turning over through impact.
Swing back about three-quarters, and make a gradually accelerating pass through the ball. The open face will send the ball high, so commit to accelerating. Don't think about hitting the ball: Make a long, smooth swing, and turn your body to the target.
• KEY MOVE
Swing to a full finish, with your weight on your front foot. When the clubface is open, you need a long swing to apply enough power to get the ball to the hole.
• COMMON FAULT
Trying to lift the ball, many golfers fall back and flip the club up. This leads to chunks or skulls. Shift to your left, and turn through, trusting the loft on the clubface.
Trying to lift the ball, many golfers fall back and flip the club up. This leads to chunks or skulls. Shift to your left, and turn through, trusting the loft on the clubface.